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$15,415 Awarded for Four Fall 2018 Gripp Grants!

Four Gripp Grants were awarded on November 14th for the Fall 2018 grant season.

Jeneane Pence, Highcrest PE teacher, was awarded a grant for 32 Zone watches to assist students with heart rate monitoring during PE activities. Students will get accurate, real time feedback while still active to help them make a connection between their intensity level and heart rate. Teachers will also be able to use this information to personalize the students’ fitness goals.

D39 Student Services Coordinator, Taylor Harvey and Romona/Harper Assistant Principal, Elena Ryan were awarded a grant to purchase 20 Qballs and JBL Flip portable speakers which will be used in all D39 elementary schools. A Qball is a ball-shaped microphone that sends a user’s voice via

Bluetooth to a speaker that amplifies their words for all to hear. It can be passed or tossed around the classroom as students answer questions, read papers, and contribute to conversations. It supports collaboration in the classroom and an inclusive and shared learning environment for all students including those with speech and hearing special needs.

All elementary schools will benefit from the grant for 32 Sphero BOLT robots awarded to the four schools’ technology teachers Julie Garry, Lauren Wysocke, Beth Cummo and Christina Rosario. Each school was granted 8 robots which will provide students with a hands-on opportunity to expand their coding skills. With three different coding canvases – Draw, Block and Text – that move from beginner to advanced coding skills, the robots can be differentiated by age group and coding ability. Robots will be used in many different classes including math, social studies, art, etc.

Central PE teacher, Kathleen Peth, was awarded a grant to purchase 5 Gameballs to be used in PE. These balls link via Bluetooth to nine game apps that voice directions for each activity as well as updates scores, distance, etc. These games give students immediate feedback on their game skills and technique. These games can utilize math, measurement and competitive skills as well.

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